KEVIN SUN'S PORTFOLIO WEBSITE

SHOWREEL

KEVIN'S PORTFOLIO
What is this?
Hi all!
Welcome to my online portfolio; On this website, you will see some of my past projects in university and my free time, which contain VR, Digital games and handcrafting. At the bottom of the page, you can find my contact information and my Instagram and LinkedIn accounts, and you can always contact me if you want.
Thank you for viewing my portfolio, and I hope you like it.
CREATIVE TECHNOLOGY DEGREE'SÂ PROJECTS
What I’ve Done




BCT MECH-LAB 3D MODELLING
This is a two man group project that using unity and Fusion360 to modelling the whole Mech lab. I am the 3D modeler and programmer for this project. All the material and 3D models is made by myself which takes me a lots of time to finish. This is also a 12 weeks project so it is more focus on the modelling and less about playful experience.




HEALER-1
Healer-1 is an interactive musical installation or experience that takes audio samples featuring confronting soundbytes that captures the essence of various political, social and environmental issues in order to build an hauntingly ethereal soundtrack.
This is a studio project that I work in a 5 people group. I am the main programmer in group by using Arduino and Processing software.




KEEP BALANCE
Keep Balance is a VR project that ask the player to stay balance with holding the controller. It is the first VR project I have made and the idea is to discover the relationship of VR game to human sense. I am the programmer that work on the movement and VR. I have group with Tim Beilby (Sound and Building Assets) and Alex Shih(Special effects and event trigger system). In my personal viewpoint, I really want to develop this game in future as there are so many people love our project in the test day.




RPG MAKER PROJECT
This is word puzzle RPG game that I develop by myself. I used RPG Maker software and photoshop to create my character. The design of the game is more focus on solve puzzle and escape so I didn't put any fight/battle into this game. To explain more serious, I have learn the basic of story telling and game design from this project which is the reason I would like to put it there.




HARD HAT VR
Hard Hat VR is a online training VR application that we design by a 4 men group. The idea is using the VR to train worker could easily decrease the safety issue and cost. In the group I am doing some 3D modelling stuff like chair and controller. But more time I am focus on the unity programme and solve the movement of object. Some company also contact us about buy our 3D modelling which they think is really high quality.




DEEP BLOOM
Deep Bloom is 12 weeks project which I made with Michael Bambury and James Pane. This project is aiming to discover the public space use and have playful experience during the interact. In the group we have two research direction, one is develop deeper on the design thinking and other is to use visual reality to make out the prototype. As I have more experience on VR and less interest on documentation, my focus point is to use my unity skill to create the prototype. In the end, I have successful made a simulation map about queen St and Aotea Square which you can see from the image list. There are more detail about this project in my blog so you may like to click the button below to see it.
GAME DESIGN PROJECTS
Game, VR, 3D modelling